asks include:
· Analyze game features to help inform decisions by translating questions by the team to questions that can be answered with data and analysis
· Be an active team member in the gameplay team’s development workflow. This includes being part of the team’s planning, design meetings and stand-ups and giving input from a data perspective.
· Setting requirements for gameplay telemetry and updating telemetry documentation
· Keep up to date with the Franchise goals and OKRs (Objectives and Key Results) and ensure they are reflected in the team’s own metrics.
· Work with peer-review and quality processes for analysis
· Being a partner with the rest of the analytics organization and ensure knowledge-sharing across the organization
Background/Skills
· Writing intermediary SQL including JOINs and window aggregate functions
· The working language is English so it is expected that you can communicate well in English, both written and verbally.
· Working in analytical and cloud-based data-warehouses (e.g., Snowflake, Kusto, BigQuery)
· You appreciate that data isn’t everything, and that to get the best results means working cross-functionally and value input from other sources.
What you’ll learn in the role if you don’t know already:
· Working with data tools such as Databricks, pyspark, Hive and Kusto
· Working with really BIG data – we’re talking petabytes here…
· How game development works
· Visualising data for a broad group of people using visualization tools like Power BI